improve error handling and logging
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27b4eea796
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f1a60d4dee
1 changed files with 7 additions and 7 deletions
14
dist/static/assets/webcam.js
vendored
14
dist/static/assets/webcam.js
vendored
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@ -1,6 +1,6 @@
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console.log('p5 version:', p5);
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// console.log('p5 version:', p5);
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console.log('ml5 version:', ml5);
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// console.log('ml5 version:', ml5);
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console.log(location.origin);
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// console.log(location.origin);
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let assets = {};
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let assets = {};
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@ -20,7 +20,7 @@ var draw = function () {
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try {
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try {
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drawMask(transformed);
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drawMask(transformed);
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} catch (error) {
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} catch (error) {
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console.exception(error);
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console.error(error);
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}
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}
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pop();
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pop();
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@ -146,7 +146,7 @@ function setup() {
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video = createCapture(constraints);
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video = createCapture(constraints);
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lastFrame = createGraphics(video.width, video.height);
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lastFrame = createGraphics(video.width, video.height);
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console.log(video);
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// console.log(video);
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// HeadGazeSetup(video);
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// HeadGazeSetup(video);
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// video.size(width, height);
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// video.size(width, height);
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video.hide(); // Hide the video element, and just show the canvas
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video.hide(); // Hide the video element, and just show the canvas
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@ -169,7 +169,7 @@ var handleResults = function(){
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gotResults = function(err, result) {
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gotResults = function(err, result) {
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if (err) {
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if (err) {
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console.log(err)
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console.error(err)
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return
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return
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}
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}
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@ -179,7 +179,7 @@ gotResults = function(err, result) {
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// size of video becomes known only after camera approval
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// size of video becomes known only after camera approval
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if(lastFrame.width != video.width || lastFrame.height != video.height){
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if(lastFrame.width != video.width || lastFrame.height != video.height){
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console.log('Resizing canvas');
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// console.log('Resizing canvas');
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lastFrame.resizeCanvas(video.width, video.height);
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lastFrame.resizeCanvas(video.width, video.height);
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}
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}
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