transition to drawMask() for more easy rotated drawing of face points
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65
dist/static/assets/webcam.js
vendored
65
dist/static/assets/webcam.js
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@ -5,6 +5,30 @@ console.log(location.origin);
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let assets = {};
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var draw = function () {
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// Begin met het tekenen van de video
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// plaats hem op position x = 0, y = 0.
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// vul de hele breedte en hoogte
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image(lastFrame, 0,0, width, height);
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for(let detection of detections) {
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push();
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let transformed = transformDetection(detection, cx, cy, angle);
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translate(transformed.origin.x, transformed.origin.y);
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rotate(transformed.angle);
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try {
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drawMask(transformed);
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} catch (error) {
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console.exception(error);
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}
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pop();
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}
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};
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var drawMask = function(detection) {
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};
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// var gotResults = function(err, result) {
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@ -332,4 +356,45 @@ function parseCoordinate(position) {
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x: position._x * factor_x,
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y: position._y * factor_y,
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}
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}
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function transformDetection(original) {
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let a = detection.points[36]; // outer point on left eye
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let b = detection.points[45]; // outer point on right eye
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let cx =a.x/2 + b.x/2
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let cy = a.y/2 + b.y/2
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let angle = atan2(a.y - b.y, a.x - b.x);
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let detection = {
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'points': original.points.map(p => transformPoint(p, cx, cy, angle)),
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'origin': {x:cx, y:cy},
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'angle': angle,
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original: original
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}
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let bbox = getBoundingBox(points);
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padding_x = bbox.width * .1;
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padding_y = bbox.height * .1;
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detection['box'] = {
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x: bbox.x - padding_x,
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y: bbox.y - padding_y,
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width: bbox.width * 1.2,
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height: bbox.height * 1.2
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}
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return detection;
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}
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function transformPoint(p, cx, cy, angle) {
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const px = p.x-cx;
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const py = p.y-cy;
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return {
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x: px * cos(-angle) - py * sin(-angle),
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y: px * sin(-angle) + py * cos(-angle)
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}
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}
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