2016-08-12 06:11:31 +02:00
|
|
|
String.prototype.paddingLeft = function (paddingValue) {
|
|
|
|
return String(paddingValue + this).slice(-paddingValue.length);
|
|
|
|
};
|
|
|
|
|
|
|
|
function MergeObjRecursive(obj1, obj2) {
|
|
|
|
var obj3 = {};
|
|
|
|
for(p in obj1) {
|
|
|
|
obj3[p] = obj1[p];
|
|
|
|
}
|
|
|
|
for(p in obj2) {
|
|
|
|
if(Object.keys(obj3).indexOf(p)<0){
|
|
|
|
obj3[p] = obj2[p];
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
obj3[p] = obj3[p] + obj2[p];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return obj3;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(Array.prototype.equals)
|
|
|
|
// attach the .equals method to Array's prototype to call it on any array
|
|
|
|
Array.prototype.equals = function (array) {
|
|
|
|
// if the other array is a falsy value, return
|
|
|
|
if (!array)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// compare lengths - can save a lot of time
|
|
|
|
if (this.length != array.length)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
for (var i = 0, l=this.length; i < l; i++) {
|
|
|
|
// Check if we have nested arrays
|
|
|
|
if (this[i] instanceof Array && array[i] instanceof Array) {
|
|
|
|
// recurse into the nested arrays
|
|
|
|
if (!this[i].equals(array[i]))
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
else if (this[i] != array[i]) {
|
|
|
|
// Warning - two different object instances will never be equal: {x:20} != {x:20}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// Hide method from for-in loops
|
|
|
|
Object.defineProperty(Array.prototype, "equals", {enumerable: false});
|
|
|
|
|
|
|
|
|
|
|
|
var Interceptor = {
|
2016-08-16 02:28:18 +02:00
|
|
|
prevTotalCount :0,
|
|
|
|
totalCount : 0,
|
2016-08-12 06:11:31 +02:00
|
|
|
currentColor : 'white',
|
|
|
|
bgColor : 'white',
|
|
|
|
canvasDetails : {
|
|
|
|
width : 0,
|
|
|
|
height: 0
|
|
|
|
},
|
|
|
|
setupObject : {
|
|
|
|
objectArray : [],
|
|
|
|
objectCount : 0,
|
|
|
|
objectTypeCount : {}
|
|
|
|
},
|
|
|
|
drawObject : {
|
|
|
|
objectArray : [],
|
|
|
|
objectCount : 0,
|
|
|
|
objectTypeCount : {}
|
|
|
|
},
|
|
|
|
isCleared : false,
|
|
|
|
getColorName : function(arguments) {
|
|
|
|
if(arguments.length==3) {
|
|
|
|
//assuming that we are doing RGB - convert RGB values to a name
|
|
|
|
var color = '#' + arguments[0].toString(16).paddingLeft("00") + arguments[1].toString(16).paddingLeft("00") + arguments[2].toString(16).paddingLeft("00");
|
|
|
|
var n_match = ntc.name(color);
|
|
|
|
return n_match[1];
|
|
|
|
}
|
|
|
|
else if(arguments.length==1) {
|
|
|
|
if(!(typeof(arguments[0])).localeCompare("number")) {
|
|
|
|
//assuming that we are doing RGB - this would be a grayscale number
|
|
|
|
if(arguments[0]<10) {
|
|
|
|
return 'black';
|
|
|
|
}
|
|
|
|
else if(arguments[0]>240) {
|
|
|
|
return 'white';
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return 'grey';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(!(typeof(arguments[0])).localeCompare("string")) {
|
|
|
|
if(!arguments[0].charAt(0).localeCompare('#')) {
|
|
|
|
//if user has entered a hex color
|
|
|
|
var n_match = ntc.name(arguments[0]);
|
|
|
|
return n_match[1];
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return arguments[0];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
canvasLocator : function(arguments,canvasX,canvasY){
|
|
|
|
var x,y;
|
|
|
|
var isNum1 = false;
|
|
|
|
var isNum2 = false;
|
|
|
|
for(var i=0;i<arguments.length;i++) {
|
|
|
|
a = arguments[i];
|
|
|
|
if(!isNum1 && !isNum2 && !(typeof(a)).localeCompare('number')) {
|
|
|
|
x = a;
|
|
|
|
isNum1 = true;
|
|
|
|
} else if (isNum1 && !isNum2 && !(typeof(a)).localeCompare('number')) {
|
|
|
|
y = a;
|
|
|
|
isNum2 = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(x<0.4*canvasX) {
|
|
|
|
if(y<0.4*canvasY) {
|
|
|
|
return 'top left';
|
|
|
|
}
|
|
|
|
else if(y>0.6*canvasY) {
|
|
|
|
return 'bottom left';
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return 'mid left';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(x>0.6*canvasX) {
|
|
|
|
if(y<0.4*canvasY) {
|
|
|
|
return 'top right';
|
|
|
|
}
|
|
|
|
else if(y>0.6*canvasY) {
|
|
|
|
return 'bottom right';
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return 'mid right';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if(y<0.4*canvasY) {
|
|
|
|
return 'top middle';
|
|
|
|
}
|
|
|
|
else if(y>0.6*canvasY) {
|
|
|
|
return 'bottom middle';
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return 'middle';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
},
|
|
|
|
clearVariables : function(object) {
|
|
|
|
object.objectTypeCount = {};
|
|
|
|
object.objectCount = 0;
|
|
|
|
this.isCleared = true;
|
|
|
|
return object;
|
|
|
|
},
|
|
|
|
|
|
|
|
populateObject : function(x,arguments, object ,table, isDraw) {
|
|
|
|
objectCount = object.objectCount;
|
|
|
|
objectArray = object.objectArray;
|
|
|
|
objectTypeCount = object.objectTypeCount;
|
|
|
|
if(!isDraw) {
|
|
|
|
//check for special function in setup -> createCanvas
|
|
|
|
if(!x.name.localeCompare('createCanvas')) {
|
|
|
|
this.canvasDetails.width = arguments[0];
|
|
|
|
this.canvasDetails.height = arguments[1];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//check for speacial functions in general -> background/fill
|
|
|
|
if(!x.name.localeCompare('fill')) {
|
|
|
|
this.currentColor = this.getColorName(arguments);
|
|
|
|
}
|
|
|
|
else if(!x.name.localeCompare('background')) {
|
|
|
|
this.bgColor = this.getColorName(arguments);
|
|
|
|
}
|
|
|
|
else if(!x.module.localeCompare('Shape') || !x.module.localeCompare('Typography') &&((!x.submodule)||(x.submodule.localeCompare('Attributes')!=0)) ){
|
|
|
|
|
|
|
|
var canvasLocation = this.canvasLocator(arguments ,width,height);
|
|
|
|
|
|
|
|
objectArray[objectCount] = {
|
|
|
|
'type' : x.name,
|
|
|
|
'location': canvasLocation,
|
|
|
|
'colour': this.currentColor
|
|
|
|
};
|
|
|
|
//add the object(shape/text) parameters in objectArray
|
|
|
|
for(var i=0;i<arguments.length;i++) {
|
|
|
|
if(!(typeof(arguments[i])).localeCompare('number')){
|
|
|
|
arguments[i] = round(arguments[i]);
|
|
|
|
}
|
2016-08-16 03:09:47 +02:00
|
|
|
objectArray[objectCount][x.params[i].description.slice(3,-5)]=arguments[i];
|
2016-08-12 06:11:31 +02:00
|
|
|
}
|
|
|
|
if(objectTypeCount[x.name]) {
|
|
|
|
objectTypeCount[x.name]++;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
objectTypeCount[x.name]=1;
|
|
|
|
}
|
|
|
|
//creating the table to contain the object(shape/text) details
|
|
|
|
|
|
|
|
objectCount++;
|
|
|
|
}
|
|
|
|
return ({
|
|
|
|
objectCount : objectCount,
|
|
|
|
objectArray : objectArray,
|
|
|
|
objectTypeCount : objectTypeCount
|
|
|
|
});
|
|
|
|
},
|
|
|
|
|
2016-08-16 02:28:18 +02:00
|
|
|
populateTable : function(table, objectArray) {
|
|
|
|
if(this.totalCount<20) {
|
|
|
|
if(this.prevTotalCount > this.totalCount) {
|
|
|
|
for(var j =0;j<this.totalCount;j++) {
|
|
|
|
var row = table.children[j];
|
|
|
|
var tempCol = row.children.length;
|
|
|
|
var properties = Object.keys(objectArray[j]);
|
|
|
|
|
2016-08-16 03:09:47 +02:00
|
|
|
if(tempCol<=properties.length){ //ie - there are more cols now
|
2016-08-16 02:28:18 +02:00
|
|
|
for(var i =0;i<tempCol;i++) {
|
|
|
|
row.children[i].innerHTML = properties[i] + ' : ' + objectArray[j][properties[i]];
|
|
|
|
}
|
|
|
|
for(var i=tempCol;i < properties.length;i++) {
|
|
|
|
var col = document.createElement('td');
|
|
|
|
col.innerHTML = properties[i] + ' : ' + objectArray[j][properties[i]];
|
|
|
|
row.appendChild(col);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
else{ // ie - there are fewer cols now
|
|
|
|
for(var i =0;i<properties.length;i++) {
|
|
|
|
row.children[i].innerHTML = properties[i] + ' : ' + objectArray[j][properties[i]];
|
|
|
|
}
|
|
|
|
for(var i=properties.length;i<tempCol;i++) {
|
|
|
|
var tempCol = row.children[i];
|
|
|
|
row.removeChild(tempCol);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
for(var j = this.totalCount;j<this.prevTotalCount;j++) {
|
|
|
|
var tempRow = table.children[j];
|
|
|
|
table.removeChild(tempRow);
|
|
|
|
}
|
|
|
|
} else if(this.prevTotalCount <= this.totalCount) {
|
|
|
|
for(var j =0;j<this.prevTotalCount;j++) {
|
|
|
|
var row = table.children[j];
|
|
|
|
var tempCol = row.children.length;
|
|
|
|
var properties = Object.keys(objectArray[j]);
|
|
|
|
|
2016-08-16 03:09:47 +02:00
|
|
|
if(tempCol<=properties.length){ //ie - there are more cols now
|
|
|
|
for(var i =0;i<tempCol;i++) {
|
2016-08-16 02:28:18 +02:00
|
|
|
row.children[i].innerHTML = properties[i] + ' : ' + objectArray[j][properties[i]];
|
|
|
|
}
|
|
|
|
for(var i=tempCol;i < properties.length;i++) {
|
|
|
|
var col = document.createElement('td');
|
|
|
|
col.innerHTML = properties[i] + ' : ' + objectArray[j][properties[i]];
|
|
|
|
row.appendChild(col);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
else{ // ie - there are fewer cols now
|
|
|
|
for(var i =0;i<properties.length;i++) {
|
|
|
|
row.children[i].innerHTML = properties[i] + ' : ' + objectArray[j][properties[i]];
|
|
|
|
}
|
|
|
|
for(var i=properties.length;i<tempCol;i++) {
|
|
|
|
var tempCol = row.children[i];
|
|
|
|
row.removeChild(tempCol);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for(var j = this.prevTotalCount;j<this.totalCount;j++) {
|
|
|
|
var row = document.createElement('tr');
|
|
|
|
var properties = Object.keys(objectArray[j]);
|
|
|
|
for(var i =0;i<properties.length;i++) {
|
|
|
|
var col = document.createElement('td');
|
|
|
|
col.innerHTML = properties[i] + ' : ' + objectArray[j][properties[i]];
|
|
|
|
row.appendChild(col);
|
|
|
|
}
|
|
|
|
table.appendChild(row);
|
|
|
|
}
|
2016-08-12 06:11:31 +02:00
|
|
|
}
|
2016-08-16 02:28:18 +02:00
|
|
|
|
2016-08-12 06:11:31 +02:00
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
getSummary : function(object1, object2, element) {
|
2016-08-16 02:28:18 +02:00
|
|
|
this.prevTotalCount = this.totalCount;
|
|
|
|
this.totalCount = object1.objectCount + object2.objectCount;
|
2016-08-12 06:11:31 +02:00
|
|
|
element.innerHTML = '';
|
|
|
|
element.innerHTML += 'Canvas size is ' + this.canvasDetails.width + ' by ' + this.canvasDetails.height + ' pixels ';
|
|
|
|
element.innerHTML += ' and has a background colour of ' + this.bgColor + '. ';
|
2016-08-16 02:28:18 +02:00
|
|
|
element.innerHTML += 'This canvas contains ' + this.totalCount;
|
|
|
|
if(this.totalCount > 1 ) {
|
2016-08-12 06:11:31 +02:00
|
|
|
element.innerHTML += ' objects. The objects are ';
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
element.innerHTML += ' object. The object is ';
|
|
|
|
}
|
|
|
|
|
|
|
|
if(object2.objectCount>0 || object1.objectCount>0 ) {
|
|
|
|
|
|
|
|
totObjectTypeCount = MergeObjRecursive(object1.objectTypeCount, object2.objectTypeCount);
|
|
|
|
var keys = Object.keys(totObjectTypeCount);
|
|
|
|
for(var i=0;i<keys.length;i++) {
|
|
|
|
element.innerHTML += totObjectTypeCount[keys[i]] + ' ' + keys[i] + ' ';
|
|
|
|
}
|
2016-08-16 02:28:18 +02:00
|
|
|
|
2016-08-12 06:11:31 +02:00
|
|
|
element.innerHTML += "<br>";
|
2016-08-16 02:28:18 +02:00
|
|
|
if(this.totalCount<20){
|
|
|
|
for(var i=0; i <object1.objectArray.length; i++) {
|
|
|
|
var objKeys = Object.keys(object1.objectArray[i]);
|
|
|
|
for(var j=0;j<objKeys.length;j++) {
|
|
|
|
element.innerHTML += objKeys[j] + ' is ' + object1.objectArray[i][objKeys[j]] + ' ';
|
|
|
|
}
|
2016-08-12 06:11:31 +02:00
|
|
|
}
|
2016-08-16 02:28:18 +02:00
|
|
|
for(var i=0; i <object2.objectArray.length; i++) {
|
|
|
|
var objKeys = Object.keys(object2.objectArray[i]);
|
|
|
|
for(var j=0;j<objKeys.length;j++) {
|
|
|
|
element.innerHTML += objKeys[j] + ' is ' + object2.objectArray[i][objKeys[j]] + ' ';
|
|
|
|
}
|
2016-08-12 06:11:31 +02:00
|
|
|
}
|
|
|
|
}
|
2016-08-16 02:28:18 +02:00
|
|
|
|
2016-08-12 06:11:31 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
};
|