moodmeter/AffdexMe/AffdexMe.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{5B893EA1-EB11-425A-BF8A-05822F5E2C9A}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AffdexMe</RootNamespace>
<AssemblyName>AffdexMe</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>$(ProjectDir)Resources\AffdexMe_Logo.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Affdex, Version=2.0.0.10, Culture=neutral, processorArchitecture=x86">
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<SpecificVersion>False</SpecificVersion>
<HintPath>c:\Program Files (x86)\Affectiva\Affdex SDK\bin\release\Affdex.dll</HintPath>
</Reference>
<Reference Include="Microsoft.VisualBasic" />
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="WpfAnimatedGif">
<HintPath>$(ProjectDir)packages\WpfAnimatedGif.1.4.13\lib\net\WpfAnimatedGif.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="MetricSelectionUI.xaml.cs" />
<Compile Include="NameToResourceConverter.cs" />
<Compile Include="UpperCaseConverter.cs" />
<Page Include="$(ProjectDir)MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="$(ProjectDir)MainWindow.xaml.cs">
<DependentUpon>$(ProjectDir)MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Page Include="MetricSelectionUI.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<Compile Include="$(ProjectDir)Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="$(ProjectDir)Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="$(ProjectDir)Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>$(ProjectDir)Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>$(ProjectDir)Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<Resource Include="$(ProjectDir)Fonts\Square.ttf" />
<None Include="$(ProjectDir)Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>$(ProjectDir)Settings.Designer.cs</LastGenOutput>
</None>
<AppDesigner Include="$(ProjectDir)Properties\" />
</ItemGroup>
<ItemGroup>
<None Include="$(ProjectDir)App.config" />
</ItemGroup>
<ItemGroup>
<Resource Include="$(ProjectDir)Resources\AffectivaLogo1.png" />
<Resource Include="$(ProjectDir)Resources\AffdexMe_Logo.ico" />
</ItemGroup>
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<ItemGroup>
<Content Include="affdex-native.dll" />
<Resource Include="anger.jpg" />
<Resource Include="attention.jpg" />
<Resource Include="brow_furrow.jpg" />
<Resource Include="brow_raise.jpg" />
<Resource Include="chin_raise.jpg" />
<Resource Include="contempt.jpg" />
<Resource Include="disgust.jpg" />
<Resource Include="engagement.jpg" />
<Resource Include="eye_closure.jpg" />
<Resource Include="fear.jpg" />
<Resource Include="frown.jpg" />
<Resource Include="inner_brow_raise.jpg" />
<Resource Include="joy.jpg" />
<Resource Include="lip_press.jpg" />
<Resource Include="lip_pucker.jpg" />
<Resource Include="lip_suck.jpg" />
<Resource Include="mouth_open.jpg" />
<Resource Include="negative_valence.jpg" />
<Resource Include="nose_wrinkle.jpg" />
<Resource Include="positive_valence.jpg" />
<Resource Include="sadness.jpg" />
<Resource Include="smile.jpg" />
<Resource Include="smirk.jpg" />
<Resource Include="surprise.jpg" />
<Resource Include="upper_lip_raise.jpg" />
<Resource Include="valence.jpg" />
<Resource Include="anger.gif" />
<Resource Include="attention.gif" />
<Resource Include="brow_furrow.gif" />
<Resource Include="brow_raise.gif" />
<Resource Include="chin_raise.gif" />
<Resource Include="contempt.gif" />
<Resource Include="disgust.gif" />
<Resource Include="engagement.gif" />
<Resource Include="eye_closure.gif" />
<Resource Include="fear.gif" />
<Resource Include="frown.gif" />
<Resource Include="inner_brow_raise.gif" />
<Resource Include="joy.gif" />
<Resource Include="lip_press.gif" />
<Resource Include="lip_pucker.gif" />
<Resource Include="lip_suck.gif" />
<Resource Include="mouth_open.gif" />
<Resource Include="negative_valence.gif" />
<Resource Include="nose_wrinkle.gif" />
<Resource Include="positive_valence.gif" />
<Resource Include="sadness.gif" />
<Resource Include="smile.gif" />
<Resource Include="smirk.gif" />
<Resource Include="surprise.gif" />
<Resource Include="upper_lip_raise.gif" />
<Resource Include="valence.gif" />
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</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>