Implement 'stop' in client & briefly start interrupt for server

This commit is contained in:
Ruben van de Ven 2019-01-26 22:35:26 +01:00
parent f93bcbb457
commit fd27706a48
2 changed files with 22 additions and 3 deletions

View File

@ -121,6 +121,7 @@ class CommandHandler(object):
self.publish_address = publish_address
self.playPopen = None
self.file_address = file_address
self.playingMsgId = None
# self.showMyself() # queue message for connection request
def handle(self, cmd):
@ -135,6 +136,8 @@ class CommandHandler(object):
self.showMyself()
if cmd['action'] == 'play':
self.cmdPlay(cmd)
if cmd['action'] == 'stop':
self.cmdPlay(cmd, cmd['id'])
def cmdPlay(self, cmd):
@ -142,6 +145,7 @@ class CommandHandler(object):
pitch = cmd['pitch'] if 'pitch' in cmd else 50
file = cmd['file'] if 'file' in cmd else None
text = cmd['msg'] if 'msg' in cmd else None
self.playingMsgId = msgId
if file is None and text is None:
logger.critical("No file nor text given: {}".format(cmd))
@ -162,19 +166,22 @@ class CommandHandler(object):
logger.warn("Had returncode on play: {}".format(returnCode))
else:
logger.debug("Finished playback. Return code: {}".format(returnCode))
self.playingMsgId = None
self.sendMessage({
'event': 'playbackFinish',
'msgId': msgId
})
def cmdStop(self, msgId):
if self.playPopen:
if self.playPopen and self.playingMsgId == msgId:
logger.info("Interrupting playback")
try:
self.playPopen.terminate()
except Exception as e:
logger.critical("Could not stop playback: {}".format(e))
else:
logger.warn("Interrupt ignored")
def showMyself(self):
"""Publish about this hugvey to central command

View File

@ -351,7 +351,7 @@ class Story(object):
if e['event'] == "exit":
self.stop()
if e['event'] == 'connect':
# a client connected. Shold only happen in the beginning or in case of error
# a client connected. Should only happen in the beginning or in case of error
# that is, until we have a 'reset' or 'start' event.
# reinitiate current message
self.setCurrentMessage(self.currentMessage)
@ -366,8 +366,20 @@ class Story(object):
return
if e['event'] == 'speech':
# message is still playing:
if self.currentMessage and not self.lastMsgFinishTime:
#interrupt:
# FINISH THIS!!!
# self.hugvey.sendCommand({
# 'action': 'stop',
# 'id': self.currentMessage.id,
# })
# ....
pass
# log if somebody starts speaking
# TODO: use pausing timer
# TODO: implement interrupt
if self.lastSpeechStartTime is None or self.lastSpeechStartTime < self.lastMsgTime:
self.lastSpeechStartTime = e['time']