Fix crash when hasPlayed condition refers to non-existing message
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2 changed files with 3 additions and 2 deletions
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@ -467,6 +467,7 @@ class Condition(object):
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msg = story.get(self.vars['msgId'])
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msg = story.get(self.vars['msgId'])
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if not msg:
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if not msg:
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story.logger.critical(f"Condition on non-existing message: {self.vars['msgId']}")
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story.logger.critical(f"Condition on non-existing message: {self.vars['msgId']}")
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return False
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#: :type msg: Message
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#: :type msg: Message
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r = msg.isFinished()
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r = msg.isFinished()
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@ -1041,8 +1041,8 @@ class Graph {
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crel('input', {
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crel('input', {
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'type': 'number',
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'type': 'number',
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'min': 1,
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'min': 1,
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// 'max': 5,
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'max': 92,
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'step': .1,
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'step': 1,
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'on': {
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'on': {
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'change': function(e){
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'change': function(e){
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panopticon.graph.configuration['light0_fade'] = e.target.value
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panopticon.graph.configuration['light0_fade'] = e.target.value
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