More complete statusses and potential better handling of crashing hugveys, also, hugveys don't come on automatically
This commit is contained in:
parent
7aad114b13
commit
5db69c48b4
11 changed files with 276 additions and 139 deletions
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@ -10,7 +10,7 @@ import zmq
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from zmq.asyncio import Context
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import asyncio
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from hugvey.communication import getTopic, zmqSend, zmqReceive
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from hugvey.communication import getTopic, zmqSend, zmqReceive, LOG_BS
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from hugvey.panopticon import Panopticon
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from hugvey.story import Story
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from hugvey.speech.google import GoogleVoiceClient
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@ -57,6 +57,7 @@ class CentralCommand(object):
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self.debug = debug_mode
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self.eventQueue = asyncio.Queue()
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self.commandQueue = asyncio.Queue()
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self.lightQueue = asyncio.Queue()
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self.isRunning = threading.Event()
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self.logQueue = multiprocessing.Queue()
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self.hugveys = {}
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@ -91,13 +92,6 @@ class CentralCommand(object):
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self.panopticon = Panopticon(self, self.config, self.voiceStorage)
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self.lightConn = udp_client.SimpleUDPClient(
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self.config['light']['ip'],
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self.config['light']['port'])
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# logger.info("Send light /general 1")
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# self.lightConn.send_message("/general", [1])
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def loadLanguages(self):
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logger.debug('load language files')
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@ -118,19 +112,19 @@ class CentralCommand(object):
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return status
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hv = self.hugveys[hv_id]
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if not hv.story:
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status['status'] = 'off'
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return status
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# if not hv.story:
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# status['status'] = 'off'
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# return status
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status['status'] = hv.getStatus()
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status['language'] = hv.language_code
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status['msg'] = hv.story.currentMessage.id if hv.story.currentMessage else None
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status['finished'] = hv.story.isFinished()
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status['history'] = {} if isSelected is False else hv.story.getLogSummary()
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status['msg'] = hv.story.currentMessage.id if hv.story and hv.story.currentMessage else None
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# status['finished'] = hv.story.isFinished()
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status['history'] = {} if isSelected is False or not hv.story else hv.story.getLogSummary()
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# status['history'] = hv.story.getLogSummary() # disabled as it is a bit slow. We now have eventLog
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# status['counts'] = {t: len(a) for t, a in status['history'].items() if t != 'directions' }
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status['counts'] = hv.story.getLogCounts()
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status['duration'] = hv.story.timer.getElapsed()
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status['counts'] = {} if not hv.story else hv.story.getLogCounts()
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status['duration'] = 0 if not hv.story else hv.story.timer.getElapsed()
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return status
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@ -142,6 +136,10 @@ class CentralCommand(object):
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'hugveys': [],
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}
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#use this to test if any threads stay open
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# eg. after killing/dying of a hugvey
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# print(threading.enumerate())
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for hv_id in self.hugvey_ids:
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status['hugveys'].append(self.getHugveyStatus(hv_id, selected_id == hv_id))
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@ -163,6 +161,23 @@ class CentralCommand(object):
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def _queueCommand(self, hv_id, msg):
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self.commandQueue.put_nowait((hv_id, msg))
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def commandLight(self, route, data):
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"""
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Buffer light commands
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"""
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logging.debug(f"Light: {route} {data}")
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if threading.current_thread().getName() != 'MainThread':
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# Threading nightmares! Adding to queue from other thread/loop (not sure which is the isse)
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# won't trigger asyncios queue.get() so we have to do this thread
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# safe, in the right loop
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self.loop.call_soon_threadsafe(self._queueLightCommand, route, data)
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else:
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self._queueLightCommand(route, data)
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def _queueLightCommand(self, route, data):
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self.lightQueue.put_nowait((route, data))
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def commandAllHugveys(self, msg):
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for hv_id in self.hugvey_ids:
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self.commandHugvey(hv_id, msg)
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@ -192,6 +207,23 @@ class CentralCommand(object):
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logger.warn('Stopping command sender')
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s.close()
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async def lightSender(self):
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lightConn = udp_client.SimpleUDPClient(
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self.config['light']['ip'],
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self.config['light']['port'])
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logger.info(f"Ready to send light commands to: {self.config['light']['ip']}:{self.config['light']['port']}")
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while self.isRunning.is_set():
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route, data = await self.lightQueue.get()
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logger.debug('Got light to send: {} {}'.format(route, data))
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lightConn.send_message(route, data)
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await asyncio.sleep(.06)
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logger.warn('Stopping light sender')
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lightConn._sock.close()
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async def instantiateHugvey(self, hugvey_id, msg):
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'''
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Start a HugveyState, according to a show_yourself reply
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@ -203,17 +235,28 @@ class CentralCommand(object):
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'''
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async with self.hugveyLock: # lock to prevent duplicates on creation
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if not hugvey_id in self.hugveys:
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logger.info(f'Instantiate hugvey #{hugvey_id}')
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h = HugveyState(hugvey_id, self)
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h.config(msg['host'], msg['ip'])
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self.hugveys[hugvey_id] = h
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thread = threading.Thread(
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target=h.start, name=f"hugvey#{hugvey_id}")
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target=self.hugveyStateRunner, args=(hugvey_id, msg), name=f"hugvey#{hugvey_id}")
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thread.start()
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else:
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logger.info(f'Reconfigure hugvey #{hugvey_id}')
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# (re)configure exisitng hugveys
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self.hugveys[hugvey_id].config(msg['host'], msg['ip'])
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def hugveyStateRunner(self, hugvey_id, msg):
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while self.isRunning.is_set():
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logger.info(f'Instantiate hugvey #{hugvey_id}')
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h = HugveyState(hugvey_id, self)
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h.config(msg['host'], msg['ip'])
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self.hugveys[hugvey_id] = h
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r = h.run()
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print(self.hugveys.keys())
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self.hugveys.pop(hugvey_id)
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if not r:
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# stop if False, ie. when stream has gone
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return
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logger.critical(f'Hugvey stopped (crashed?). Reinstantiate after 5 sec')
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time.sleep(5)
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async def timerEmitter(self):
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"""
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@ -308,6 +351,8 @@ class CentralCommand(object):
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self.catchException(self.eventListener()))
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self.tasks['commandSender'] = self.loop.create_task(
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self.catchException(self.commandSender()))
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self.tasks['lightSender'] = self.loop.create_task(
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self.catchException(self.lightSender()))
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for hid in self.hugvey_ids:
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self.tasks['voiceListener'] = self.loop.create_task(
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self.catchException(self.voiceListener(hid)))
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@ -336,10 +381,17 @@ class HugveyState(object):
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Manages server connections & voice parsing etc.
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"""
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# all statusses can only go up or down, except for gone, which is an error state:
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# off <-> blocked <-> awaiting <-> running <-> paused
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STATE_OFF = "off"
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STATE_BLOCKED = "blocked"
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STATE_AWAITING = "awaiting"
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STATE_RUNNING = "running"
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STATE_PAUSE = "paused"
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STATE_GONE = "gone"
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STATE_RUNNING = "running"
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STATE_FINISHED = "finished"
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def __init__(self, id: int, command: CentralCommand):
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self.id = id
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@ -352,23 +404,29 @@ class HugveyState(object):
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self.language_code = 'en-GB'
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self.story = None
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self.streamer = None
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self.status = self.STATE_PAUSE
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self.google = None
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self.player = None
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self.recorder = None
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self.notShuttingDown = True # TODO: allow shutdown of object
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self.startMsgId = None
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self.eventLogger = eventLogger.getChild(f"{self.id}")
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self.lightConn = udp_client.SimpleUDPClient(
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command.config['light']['ip'],
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command.config['light']['port'])
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self.setStatus(self.STATE_BLOCKED)
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self.requireRestartAfterStop = None
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def __del__(self):
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self.logger.warn("Destroying hugvey object")
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def getStatus(self):
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if self.story.isFinished():
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return self.STATE_FINISHED
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return self.status
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def setStatus(self, status):
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self.status = status
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lightOn = status in [self.STATE_AWAITING, self.STATE_PAUSE, self.STATE_GONE]
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self.setLightStatus(lightOn)
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def config(self, hostname, ip):
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self.ip = ip
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self.hostname = hostname
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@ -388,21 +446,15 @@ class HugveyState(object):
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"""
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self.command.commandHugvey(self.id, msg)
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def start(self):
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"""
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Start the tasks
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"""
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self.isRunning.set()
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self.status = self.STATE_RUNNING
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def run(self):
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tasks = asyncio.gather(
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self.catchException(self.processAudio()),
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self.catchException(self.handleEvents()),
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self.catchException(self.playStory()),
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loop=self.loop)
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# self.pause()
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self.loop.run_until_complete(tasks)
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self.logger.warning(f"FINISHED RUNNING {self.id}")
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return self.requireRestartAfterStop
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async def catchException(self, awaitable):
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try:
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@ -410,10 +462,12 @@ class HugveyState(object):
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await awaitable
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except Exception as e:
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self.logger.exception(e)
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self.logger.critical(f"Hugvey restart required but not implemented yet")
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self.logger.critical(f"Hugvey crash")
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self.eventLogger.critical(f"error: {e}")
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# TODO: restart
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# restart
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# TODO: test proper functioning
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self.shutdown()
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def queueEvent(self, msg):
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if 'time' not in msg:
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@ -428,26 +482,34 @@ class HugveyState(object):
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def _queueEvent(self, msg):
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self.logger.debug(f"Queue event in hugvey loop: {msg}")
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self.eventQueue.put_nowait(msg)
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if self.story:
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self.story.events.append(msg)
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else:
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self.logger.critical("Cannot queue event, as no story is present.")
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async def handleEvents(self):
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self.eventQueue = asyncio.Queue() # start event queue here, to avoid loop issues
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while self.command.isRunning.is_set():
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event = await self.eventQueue.get()
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self.logger.debug("Received: {}".format(event))
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while self.notShuttingDown:
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try:
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event = await asyncio.wait_for(self.eventQueue.get(), 2)
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except asyncio.futures.TimeoutError as e:
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continue
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if event['event'] == 'connection' and not self.isRunning.is_set():
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self.restart()
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self.logger.debug("Received: {}".format(event))
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if event['event'] == 'language':
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self.setLanguage(event['code'])
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if event['event'] == 'pause':
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self.pause()
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if event['event'] == 'block':
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self.block()
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if event['event'] == 'unblock':
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self.awaiting()
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if event['event'] == 'restart':
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self.restart()
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if event['event'] == 'finish':
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self.story.finish()
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self.story._finish() # finish story AND hugvey state
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if event['event'] == 'resume':
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self.resume()
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@ -466,17 +528,6 @@ class HugveyState(object):
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self.startMsgId = event['msg_id']
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self.logger.debug(f"Restart from {self.startMsgId}")
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self.restart()
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# self.pause() # this doesn't reload story data!! Make sure we restart
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# wait a tat for the restart loops to complete
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# await asyncio.sleep(.1)
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# self.logger.debug('restarted')
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# msg = self.story.get(event['msg_id'])
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# if not msg:
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# self.logger.critical("Invalid ID to play: {}".format(event['msg_id']))
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# else:
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# self.story.setCurrentMessage(msg)
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#
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# self.resume()
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self.eventQueue = None
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@ -488,8 +539,8 @@ class HugveyState(object):
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self.language_code = language_code
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self.google.setLanguage(language_code)
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if self.isRunning.is_set():
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self.restart()
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# self.story.reset()
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# self.story.setStoryData(self.command.languages[language_code])
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@ -500,7 +551,7 @@ class HugveyState(object):
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if self.story:
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self.story.pause()
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self.isRunning.clear()
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self.status = self.STATE_PAUSE
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self.setStatus(self.STATE_PAUSE)
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def resume(self):
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""" Start playing without reset"""
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@ -510,28 +561,36 @@ class HugveyState(object):
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if self.story:
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self.story.resume()
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self.isRunning.set()
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self.status = self.STATE_RUNNING
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self.setStatus(self.STATE_RUNNING)
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def restart(self):
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""" Start playing with reset"""
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"""Start playing with reset"""
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self.logger.info('Restart')
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if self.story:
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self.story.stop()
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self.resume()
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self.isRunning.set()
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def finish(self):
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"""Finish playback"""
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self.logger.info('Finish')
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self.pause()
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def block(self):
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"""Block a hugvey"""
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self.logger.info('block')
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if self.google:
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self.google.pause()
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if self.story:
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self.story.finish()
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self.isRunning.clear()
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self.status = self.STATE_FINISHED
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self.setLightStatus(True)
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self.setStatus(self.STATE_BLOCKED)
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def awaiting(self):
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"""Put in awaiting mode"""
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self.logger.info('Finish/Await')
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self.pause()
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self.setStatus(self.STATE_AWAITING)
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def setLightStatus(self, on):
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status = 1 if on else 0
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self.logger.info(f"Send /hugvey {status}")
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self.lightConn.send_message("/hugvey", [self.id, status])
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self.logger.log(LOG_BS, f"Send /hugvey {status}")
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self.command.commandLight('/hugvey', [self.id, status])
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def gone(self):
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'''Status to 'gone' as in, shutdown/crashed/whatever
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@ -541,13 +600,41 @@ class HugveyState(object):
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self.story.stop()
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self.logger.info('Gone')
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self.status = self.STATE_GONE
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self.setStatus(self.STATE_GONE)
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def shutdown(self, definitive = False):
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self.logger.info(f"Start shutdown sequence {definitive}")
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if self.streamer:
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self.streamer.stop()
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if self.story:
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self.story.shutdown()
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self.story = None
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# shutdown for stream consumers already ran. Only clear references
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if self.google:
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self.google = None
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if self.player:
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self.player = None
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if self.recorder:
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self.recorder = None
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if self.requireRestartAfterStop is None:
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# prevent double setting of the same variable
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# first call sometimes triggers second
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self.requireRestartAfterStop = not definitive
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self.notShuttingDown = False
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async def playStory(self):
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while self.notShuttingDown:
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await self.isRunning.wait()
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try:
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await asyncio.wait_for(self.isRunning.wait(), 1)
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except asyncio.futures.TimeoutError as e:
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# timeout + catch so we can shutdown if needed without infinite await
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continue
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else:
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# new story instance on each run
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port = self.command.config['web']['port']
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self.story = Story(self, port)
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@ -598,14 +685,18 @@ class HugveyState(object):
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Start the audio streamer service
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'''
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self.logger.debug("Start audio stream")
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self.logger.debug("Start audio loop")
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while self.notShuttingDown:
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await self.isRunning.wait()
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try:
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await asyncio.wait_for(self.isRunning.wait(), 1)
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except asyncio.futures.TimeoutError as e:
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# timeout + catch so we can shutdown if needed without infinite await
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continue
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else:
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self.logger.debug("Start audio stream")
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await self.getStreamer().run()
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self.logger.critical(f"stream has left the building from {self.ip}")
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self.eventLogger.critical(f"error: stream has left the building from {self.ip}")
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# if we end up here, the streamer finished, probably meaning hte hugvey shutdown
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self.gone()
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self.shutdown(True)
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@ -52,6 +52,10 @@ def getWebSocketHandler(central_command):
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self.msgInit()
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elif msg['action'] == 'get_status':
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self.msgStatus(msg['selected_id'])
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elif msg['action'] == 'block':
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self.msgBlock(msg['hugvey'])
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elif msg['action'] == 'unblock':
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self.msgUnblock(msg['hugvey'])
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elif msg['action'] == 'resume':
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self.msgResume(msg['hugvey'])
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elif msg['action'] == 'pause':
|
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|
@ -95,6 +99,12 @@ def getWebSocketHandler(central_command):
|
|||
msg = self.getStatusMsg()
|
||||
self.send(msg)
|
||||
|
||||
def msgBlock(self, hv_id):
|
||||
central_command.hugveys[hv_id].eventQueue.put_nowait({'event': 'block'})
|
||||
|
||||
def msgUnblock(self, hv_id):
|
||||
central_command.hugveys[hv_id].eventQueue.put_nowait({'event': 'unblock'})
|
||||
|
||||
def msgResume(self, hv_id):
|
||||
central_command.hugveys[hv_id].eventQueue.put_nowait({'event': 'resume'})
|
||||
|
||||
|
|
|
@ -95,7 +95,8 @@ class GoogleVoiceClient(object):
|
|||
while not self.toBeShutdown:
|
||||
try:
|
||||
self.logger.info("wait for Google Voice")
|
||||
self.isRunning.wait()
|
||||
if not self.isRunning.wait(timeout=1):
|
||||
continue # re-ceck toBeShutdown
|
||||
self.logger.info("Starting Google Voice")
|
||||
|
||||
|
||||
|
@ -175,6 +176,7 @@ class GoogleVoiceClient(object):
|
|||
"transcript": self.lastNonFinalTranscript.strip(),
|
||||
}
|
||||
self.hugvey.queueEvent(msg)
|
||||
self.logger.warn("Stop google run()") # finish means wrapping of hugvey#3v thread
|
||||
|
||||
|
||||
def receive(self, chunk):
|
||||
|
@ -210,9 +212,11 @@ class GoogleVoiceClient(object):
|
|||
|
||||
def shutdown(self):
|
||||
self.toBeShutdown = True
|
||||
self.hugvey = None
|
||||
|
||||
def triggerStart(self):
|
||||
pass
|
||||
|
||||
|
||||
def __del__(self):
|
||||
self.logger.warn("Destroyed google object")
|
||||
|
||||
|
|
|
@ -93,3 +93,7 @@ class Player:
|
|||
|
||||
def triggerStart(self):
|
||||
pass
|
||||
|
||||
|
||||
def __del__(self):
|
||||
self.logger.warn("Destroyed player object")
|
|
@ -26,6 +26,7 @@ class Recorder:
|
|||
self.src_rate = src_rate
|
||||
self.main_folder = out_folder # unfortunately not every device plays 16kHz audio streams
|
||||
self.running = False
|
||||
self.data = array('h')
|
||||
|
||||
def start(self):
|
||||
self.subsequentMutedFrames = 0
|
||||
|
@ -108,3 +109,6 @@ class Recorder:
|
|||
with open(os.path.join(self.out_folder, "log.txt"), "a") as fp:
|
||||
fp.write(f"{origin}: {msg}\n")
|
||||
|
||||
|
||||
def __del__(self):
|
||||
self.logger.warn("Destroyed recorder object")
|
|
@ -56,6 +56,8 @@ class AudioStreamer(object):
|
|||
for consumer in self.consumers:
|
||||
consumer.shutdown()
|
||||
|
||||
self.consumers = []
|
||||
|
||||
|
||||
def process(self, chunk):
|
||||
# self.logger.debug("Received chunk")
|
||||
|
@ -66,3 +68,7 @@ class AudioStreamer(object):
|
|||
# start a (new) run on the hugvey. Send it to the consumers that need it
|
||||
for consumer in self.consumers:
|
||||
consumer.triggerStart()
|
||||
|
||||
|
||||
def __del__(self):
|
||||
self.logger.warn("Destroyed streamer object")
|
|
@ -908,6 +908,10 @@ class Story(object):
|
|||
if self.isRunning:
|
||||
self.isRunning = False
|
||||
|
||||
def shutdown(self):
|
||||
self.stop()
|
||||
self.hugvey = None
|
||||
|
||||
async def _processPendingEvents(self):
|
||||
# Gather events:
|
||||
nr = len(self.events)
|
||||
|
@ -948,7 +952,7 @@ class Story(object):
|
|||
self.currentDiversion = None
|
||||
else:
|
||||
self.logger.info("THE END!")
|
||||
self.finish()
|
||||
self._finish()
|
||||
return
|
||||
|
||||
if e['event'] == 'speech':
|
||||
|
@ -1165,14 +1169,20 @@ class Story(object):
|
|||
|
||||
return False
|
||||
|
||||
def _finish(self):
|
||||
"""
|
||||
Finish story and set hugvey to the right state
|
||||
"""
|
||||
self.finish()
|
||||
#stop google etc:
|
||||
self.hugvey.awaiting()
|
||||
|
||||
def finish(self):
|
||||
"""
|
||||
Finish only the story
|
||||
"""
|
||||
self.logger.info(f"Finished story for {self.hugvey.id}")
|
||||
self.hugvey.eventLogger.info("story: finished")
|
||||
self.stop()
|
||||
self.finish_time = time.time()
|
||||
self.timer.pause()
|
||||
#stop google etc:
|
||||
self.hugvey.finish()
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -103,12 +103,14 @@ img.icon {
|
|||
text-align: center; }
|
||||
#status .hugvey.hugvey--gone {
|
||||
background-image: linear-gradient(to top, orange, #ce5c00); }
|
||||
#status .hugvey.hugvey--paused {
|
||||
#status .hugvey.hugvey--blocked {
|
||||
background-image: linear-gradient(to top, #888a85, #555753); }
|
||||
#status .hugvey.hugvey--finished {
|
||||
background-image: linear-gradient(to top, #888a85, #35a589); }
|
||||
#status .hugvey.hugvey--finished .status {
|
||||
#status .hugvey.hugvey--awaiting {
|
||||
background-image: linear-gradient(to top, #888a85, #e2f04a); }
|
||||
#status .hugvey.hugvey--awaiting .status {
|
||||
color: darkgreen; }
|
||||
#status .hugvey.hugvey--paused {
|
||||
background-image: linear-gradient(to top, #587457, #e2f04a); }
|
||||
|
||||
#story {
|
||||
position: relative;
|
||||
|
|
|
@ -48,8 +48,8 @@
|
|||
</option>
|
||||
</select>
|
||||
{{ hv.language }}
|
||||
<div v-if="hv.finished != false"><img class='icon' :src="'/images/icon-finished.svg'" title="Finished"> {{timer(hv,
|
||||
'finished')}}</div>
|
||||
<!-- <div v-if="hv.awaiting != false"><img class='icon' :src="'/images/icon-finished.svg'" title="Finished"> {{timer(hv,
|
||||
'finished')}}</div> -->
|
||||
<div class='stats'>
|
||||
<div class='count' v-for="c, key in hv.counts">
|
||||
<img class='icon' :src="'/images/icon-' + key + '.svg'" :title="key">
|
||||
|
@ -64,10 +64,12 @@
|
|||
{{ timer(hv, 'duration') }}
|
||||
</div>
|
||||
</div>
|
||||
<div class='btn' v-if="hv.status == 'blocked'" @click.stop="unblock(hv)">Unblock</div>
|
||||
<div class='btn' v-if="hv.status == 'awaiting'" @click.stop="block(hv)">Block</div>
|
||||
<div class='btn' v-if="hv.status == 'awaiting'" @click.stop="restart(hv)">Start</div>
|
||||
<div class='btn' v-if="hv.status == 'running'" @click.stop="finish(hv)">Finish</div> <!-- to awaiting state -->
|
||||
<div class='btn' v-if="hv.status == 'running'" @click.stop="pause(hv)">Pause</div>
|
||||
<div class='btn' v-if="hv.status == 'paused'" @click.stop="resume(hv)">Resume</div>
|
||||
<div class='btn' v-if="hv.status == 'finished'" @click.stop="restart(hv)">Restart</div>
|
||||
<div class='btn' v-if="hv.status == 'running'" @click.stop="finish(hv)">Finish</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
|
|
@ -24,6 +24,14 @@ class Panopticon {
|
|||
panopticon.hugveys.selectedId = null;
|
||||
return panopticon.loadNarrative( code, file );
|
||||
},
|
||||
block: function(hv) {
|
||||
hv.status = "loading";
|
||||
return panopticon.block(hv.id);
|
||||
},
|
||||
unblock: function(hv) {
|
||||
hv.status = "loading";
|
||||
return panopticon.unblock(hv.id);
|
||||
},
|
||||
pause: function(hv) {
|
||||
hv.status = "loading";
|
||||
return panopticon.pause(hv.id);
|
||||
|
@ -285,7 +293,12 @@ class Panopticon {
|
|||
req.open( "GET", "/local/" + file );
|
||||
req.send();
|
||||
}
|
||||
|
||||
block( hv_id ) {
|
||||
this.send( { action: 'block', hugvey: hv_id } )
|
||||
}
|
||||
unblock( hv_id ) {
|
||||
this.send( { action: 'unblock', hugvey: hv_id } )
|
||||
}
|
||||
resume( hv_id ) {
|
||||
this.send( { action: 'resume', hugvey: hv_id } )
|
||||
}
|
||||
|
|
|
@ -163,30 +163,21 @@ img.icon{
|
|||
// }
|
||||
}
|
||||
|
||||
&.hugvey--paused{
|
||||
&.hugvey--blocked{
|
||||
background-image: linear-gradient(to top, rgb(136, 138, 133), rgb(85, 87, 83));
|
||||
// &::after{
|
||||
// content: 'disconnected';
|
||||
// font-style: italic;
|
||||
// color: gray;
|
||||
// text-align:center;
|
||||
// // font-size: 30pt;
|
||||
// }
|
||||
}
|
||||
|
||||
&.hugvey--finished{
|
||||
background-image: linear-gradient(to top, rgb(136, 138, 133), #35a589);
|
||||
&.hugvey--awaiting{
|
||||
background-image: linear-gradient(to top, rgb(136, 138, 133), #e2f04a);
|
||||
.status{
|
||||
color: darkgreen;
|
||||
}
|
||||
// &::after{
|
||||
// content: 'disconnected';
|
||||
// font-style: italic;
|
||||
// color: gray;
|
||||
// text-align:center;
|
||||
// // font-size: 30pt;
|
||||
// }
|
||||
}
|
||||
|
||||
&.hugvey--paused{
|
||||
background-image: linear-gradient(to top, #587457, #e2f04a);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue