Add a duration check to prevent hanging playback
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ffcd0d70c2
commit
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3 changed files with 39 additions and 3 deletions
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@ -279,6 +279,8 @@ class CommandHandler(object):
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file = cmd['file'] if 'file' in cmd else None
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text = cmd['msg'] if 'msg' in cmd else None
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params = cmd['params'] if 'params' in cmd else {}
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# use duration for timing the popen duration (and redo it if needed)
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duration = cmd['duration'] if 'duration' in cmd else None
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self.playingMsgId = msgId
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if file is None and text is None:
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@ -302,6 +304,12 @@ class CommandHandler(object):
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if self.play_audiodev is not None:
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environment_vars['AUDIODEV'] = self.play_audiodev
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logger.debug(playCmd)
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t = None
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if duration is not None:
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t = threading.Timer(duration+3, self.checkPopen, (msgId,))
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t.start()
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self.playPopen = subprocess.Popen(
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playCmd, stdout=subprocess.PIPE, env=environment_vars)
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self.sendMessage({
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@ -312,6 +320,10 @@ class CommandHandler(object):
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returnCode = self.playPopen.returncode
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logger.debug('finished')
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self.playPopen = None
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if t is not None:
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t.cancel()
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else:
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logger.info("Speak: {}".format(text))
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playCmd = ['espeak', '-p', '{0}'.format(pitch), text]
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@ -332,6 +344,16 @@ class CommandHandler(object):
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'event': 'playbackFinish',
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'msgId': msgId
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})
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def checkPopen(self, msgId):
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if self.playingMsgId != msgId:
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return
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if self.playPopen is None:
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return
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# prevent a lock of the story, no repeat or anything for now
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self.playPopen.terminate()
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def cmdStop(self, msgId):
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if self.playPopen and self.playingMsgId == msgId:
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@ -12,6 +12,7 @@ import threading
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import faulthandler
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from zmq.asyncio import Context
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import zmq
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import wave
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mainLogger = logging.getLogger("hugvey")
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logger = mainLogger.getChild("narrative")
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@ -503,6 +504,10 @@ class Diversion(object):
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"""
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Participant asks if message can be repeated.
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"""
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# TODO: how to handle this now we sometimes use different timings.
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# Perhaps set isFinished when matching condition.
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if story.currentReply is None or story.currentReply.isSpeaking():
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return
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@ -937,12 +942,20 @@ class Story(object):
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# TODO: prep events & timer etc.
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fn = await message.getAudioFilePath()
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# get duration of audio file, so the client can detect a hang of 'play'
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with wave.open(fn,'r') as fp:
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frames = fp.getnframes()
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rate = fp.getframerate()
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duration = frames/float(rate)
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# self.hugvey.google.pause() # pause STT to avoid text events while decision is made
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self.hugvey.sendCommand({
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'action': 'play',
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'file': fn,
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'id': message.id,
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'params': message.getParams()
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'params': message.getParams(),
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'duration': duration
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})
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# 2019-02-22 temporary disable listening while playing audio:
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@ -1,10 +1,11 @@
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apt-get update
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apt-get install -y munin-node
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apt-get install -y munin-node bc
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cp installation/rpi-internal-temp /usr/share/munin/plugins
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ln -sf /usr/share/munin/plugins/rpi-internal-temp /etc/munin/plugins/rpi-internal-temp
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rm /etc/munin/plugins/irqstats
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chmod a+x /usr/share/munin/plugins/rpi-internal-temp
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echo "allow ^192\\.168\\.0\\.155\$" >> /etc/munin/munin-node.conf
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echo "allow ^\\S*\$" >> /etc/munin/munin-node.conf
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service munin-node restart
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apt-get install -y supervisor
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