emotionhero/app/src/main/java/com/rubenvandeven/emotionhero/IntroductionActivity.java

59 lines
1.9 KiB
Java

package com.rubenvandeven.emotionhero;
import android.content.Intent;
import android.graphics.Typeface;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.support.v7.widget.Toolbar;
import android.view.View;
import android.view.WindowManager;
import android.widget.TextView;
/**
* Not to be confused with IntroActivity:
* this is the first game introduction (explaining the procedure etc.)
*/
public class IntroductionActivity extends AppCompatActivity {
TextView nextButton;
TextView readyButton;
TextView text1;
TextView text2;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
setContentView(R.layout.activity_introduction);
nextButton = (TextView) findViewById(R.id.nextButton);
readyButton = (TextView) findViewById(R.id.readyButton);
text1 = (TextView) findViewById(R.id.introText1);
text2 = (TextView) findViewById(R.id.introText2);
Typeface font = Typeface.createFromAsset(getAssets(), "unifont-9.0.02.ttf");
nextButton.setTypeface(font);
readyButton.setTypeface(font);
nextButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
nextButton.setVisibility(View.GONE);
readyButton.setVisibility(View.VISIBLE);
text1.setVisibility(View.GONE);
text2.setVisibility(View.VISIBLE);
}
});
readyButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Intent intent = new Intent(IntroductionActivity.this, ProgressActivity.class);
finish();
startActivity(intent);
}
});
}
}