emotionhero/app/src/main/java/com/rubenvandeven/emotionhero/GamingActivity.java

362 lines
12 KiB
Java

package com.rubenvandeven.emotionhero;
import android.Manifest;
import android.annotation.SuppressLint;
import android.content.pm.PackageManager;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.support.v4.app.ActivityCompat;
import android.support.v7.app.ActionBar;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.os.Handler;
import android.util.Log;
import android.view.MotionEvent;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import android.widget.RelativeLayout;
import android.widget.TextView;
import android.widget.Toast;
import com.affectiva.android.affdex.sdk.Frame;
import com.affectiva.android.affdex.sdk.detector.CameraDetector;
import com.affectiva.android.affdex.sdk.detector.Detector;
import com.affectiva.android.affdex.sdk.detector.Face;
import java.util.List;
/**
* An example full-screen activity that shows and hides the system UI (i.e.
* status bar and navigation/system bar) with user interaction.
*/
public class GamingActivity extends AppCompatActivity implements Detector.ImageListener, CameraDetector.CameraEventListener, Detector.FaceListener {
final String LOG_TAG = "EmotionHero";
final int PERMISSIONS_REQUEST_CAMERA = 1;
/**
* Whether or not the system UI should be auto-hidden after
* {@link #AUTO_HIDE_DELAY_MILLIS} milliseconds.
*/
private static final boolean AUTO_HIDE = true;
/**
* If {@link #AUTO_HIDE} is set, the number of milliseconds to wait after
* user interaction before hiding the system UI.
*/
private static final int AUTO_HIDE_DELAY_MILLIS = 3000;
/**
* Some older devices needs a small delay between UI widget updates
* and a change of the status and navigation bar.
*/
private static final int UI_ANIMATION_DELAY = 300;
private final Handler mHideHandler = new Handler();
private TextView mContentView;
private final Runnable mHidePart2Runnable = new Runnable() {
@SuppressLint("InlinedApi")
@Override
public void run() {
// Delayed removal of status and navigation bar
// Note that some of these constants are new as of API 16 (Jelly Bean)
// and API 19 (KitKat). It is safe to use them, as they are inlined
// at compile-time and do nothing on earlier devices.
mContentView.setSystemUiVisibility(View.SYSTEM_UI_FLAG_LOW_PROFILE
| View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION);
}
};
private View mControlsView;
private final Runnable mShowPart2Runnable = new Runnable() {
@Override
public void run() {
// Delayed display of UI elements
ActionBar actionBar = getSupportActionBar();
if (actionBar != null) {
actionBar.show();
}
mControlsView.setVisibility(View.VISIBLE);
}
};
private boolean mVisible;
private final Runnable mHideRunnable = new Runnable() {
@Override
public void run() {
hide();
}
};
/**
* Touch listener to use for in-layout UI controls to delay hiding the
* system UI. This is to prevent the jarring behavior of controls going away
* while interacting with activity UI.
*/
private final View.OnTouchListener mDelayHideTouchListener = new View.OnTouchListener() {
@Override
public boolean onTouch(View view, MotionEvent motionEvent) {
if (AUTO_HIDE) {
delayedHide(AUTO_HIDE_DELAY_MILLIS);
}
return false;
}
};
private CameraDetector detector;
SurfaceView cameraPreview;
int previewWidth = 0;
int previewHeight = 0;
Scenario currentScenario;
boolean has_camera_permission = false;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_gaming);
mVisible = true;
mControlsView = findViewById(R.id.fullscreen_content_controls);
mContentView = (TextView) findViewById(R.id.fullscreen_content);
RelativeLayout videoLayout = (RelativeLayout) findViewById(R.id.video_layout);
// Set up the user interaction to manually show or hide the system UI.
mContentView.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
toggle();
}
});
// Upon interacting with UI controls, delay any scheduled hide()
// operations to prevent the jarring behavior of controls going away
// while interacting with the UI.
findViewById(R.id.dummy_button).setOnTouchListener(mDelayHideTouchListener);
//We create a custom SurfaceView that resizes itself to match the aspect ratio of the incoming camera frames
cameraPreview = new SurfaceView(this) {
@Override
public void onMeasure(int widthSpec, int heightSpec) {
int measureWidth = MeasureSpec.getSize(widthSpec);
int measureHeight = MeasureSpec.getSize(heightSpec);
int width;
int height;
if (previewHeight == 0 || previewWidth == 0) {
width = measureWidth;
height = measureHeight;
} else {
float viewAspectRatio = (float)measureWidth/measureHeight;
float cameraPreviewAspectRatio = (float) previewWidth/previewHeight;
if (cameraPreviewAspectRatio > viewAspectRatio) {
width = measureWidth;
height =(int) (measureWidth / cameraPreviewAspectRatio);
} else {
width = (int) (measureHeight * cameraPreviewAspectRatio);
height = measureHeight;
}
}
setMeasuredDimension(width,height);
}
};
RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT);
params.addRule(RelativeLayout.CENTER_IN_PARENT,RelativeLayout.TRUE);
cameraPreview.setLayoutParams(params);
videoLayout.addView(cameraPreview,0);
currentScenario = new ScenarioAnger();
// startDetector();
}
@Override
protected void onPostCreate(Bundle savedInstanceState) {
super.onPostCreate(savedInstanceState);
// Trigger the initial hide() shortly after the activity has been
// created, to briefly hint to the user that UI controls
// are available.
delayedHide(100);
}
private void toggle() {
if (mVisible) {
hide();
} else {
show();
}
}
@Override
protected void onResume() {
super.onResume();
startDetector();
}
@Override
protected void onPause() {
super.onPause();
stopDetector();
}
void startDetector() {
if (detector == null || !detector.isRunning()) {
// check permission
String permission = "android.permission.CAMERA";
int res = getApplicationContext().checkCallingOrSelfPermission(permission);
if (res == PackageManager.PERMISSION_GRANTED) {
Log.e(LOG_TAG, "HAS PERM");
has_camera_permission = true;
} else {
Log.e(LOG_TAG, "NO PERM");
ActivityCompat.requestPermissions(this,
new String[]{Manifest.permission.CAMERA},
PERMISSIONS_REQUEST_CAMERA);
}
if(has_camera_permission)
{
if(detector == null)
{
// SurfaceView surfaceView = (SurfaceView) findViewById(R.id.surfaceView);
detector = new CameraDetector(this, CameraDetector.CameraType.CAMERA_FRONT, cameraPreview);
detector.setLicensePath("emotionhero_dev.license");
detector.setMaxProcessRate(10);
detector.setDetectAllEmotions(true);
detector.setImageListener(this);
detector.setOnCameraEventListener(this);
}
detector.start();
mContentView.setText("STARTING...");
Log.d(LOG_TAG, Boolean.toString(detector.isRunning()));
}
}
}
void stopDetector() {
if (detector != null && detector.isRunning()) {
detector.stop();
}
}
private void hide() {
// Hide UI first
ActionBar actionBar = getSupportActionBar();
if (actionBar != null) {
actionBar.hide();
}
mControlsView.setVisibility(View.GONE);
mVisible = false;
// Schedule a runnable to remove the status and navigation bar after a delay
mHideHandler.removeCallbacks(mShowPart2Runnable);
mHideHandler.postDelayed(mHidePart2Runnable, UI_ANIMATION_DELAY);
}
@SuppressLint("InlinedApi")
private void show() {
// Show the system bar
mContentView.setSystemUiVisibility(View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION);
mVisible = true;
// Schedule a runnable to display UI elements after a delay
mHideHandler.removeCallbacks(mHidePart2Runnable);
mHideHandler.postDelayed(mShowPart2Runnable, UI_ANIMATION_DELAY);
}
/**
* Schedules a call to hide() in [delay] milliseconds, canceling any
* previously scheduled calls.
*/
private void delayedHide(int delayMillis) {
mHideHandler.removeCallbacks(mHideRunnable);
mHideHandler.postDelayed(mHideRunnable, delayMillis);
}
@Override
/**
* Detector callback gives the faces found so we can match their scores to the given scenario.
*/
public void onImageResults(List<Face> list, Frame frame, float timestamp) {
// Log.e(LOG_TAG, "RESULT! faces: " + Integer.toString(list.size()) + " t: " + Float.toString(timestamp) + "s" );
if(!currentScenario.isWithinTime(timestamp))
{
mContentView.setText(String.format("LEVEL ENDED\nScore: %.2f", currentScenario.getTotalScore()));
stopDetector();
return;
}
if (list == null)
return;
if (list.size() == 0) {
mContentView.setText("NO FACE FOUND");
} else {
Face face = list.get(0);
currentScenario.validateFaceOnTime(face, timestamp);
mContentView.setText(String.format("SCORE \n%.2f",currentScenario.getTotalScore()));
}
}
@Override
/**
* For CameraDetector.CameraEventListener
* Used to scale video preview output
*/
public void onCameraSizeSelected(int width, int height, Frame.ROTATE rotate) {
if (rotate == Frame.ROTATE.BY_90_CCW || rotate == Frame.ROTATE.BY_90_CW) {
previewWidth = height;
previewHeight = width;
} else {
previewHeight = height;
previewWidth = width;
}
cameraPreview.requestLayout();
}
@Override
public void onRequestPermissionsResult(int requestCode,
String permissions[], int[] grantResults) {
switch (requestCode) {
case PERMISSIONS_REQUEST_CAMERA: {
// If request is cancelled, the result arrays are empty.
if (grantResults.length > 0
&& grantResults[0] == PackageManager.PERMISSION_GRANTED) {
has_camera_permission = true;
startDetector();
} else {
has_camera_permission = false;
Toast errorMsg = Toast.makeText(this, R.string.camera_required, Toast.LENGTH_LONG);
errorMsg.show();
}
return;
}
// other 'case' lines to check for other
// permissions this app might request
}
}
@Override
public void onFaceDetectionStarted()
{
mContentView.setText("START!");
}
@Override
public void onFaceDetectionStopped()
{
mContentView.setText("No face found...");
}
}