Score bar, level introductions and new interactive menu
This commit is contained in:
parent
cecd9e20f6
commit
d711a93fbf
11 changed files with 612 additions and 40 deletions
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@ -37,7 +37,7 @@
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<ConfirmationsSetting value="0" id="Add" />
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<ConfirmationsSetting value="0" id="Remove" />
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</component>
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<component name="ProjectRootManager" version="2" languageLevel="JDK_1_8" default="true" assert-keyword="true" jdk-15="true" project-jdk-name="1.8" project-jdk-type="JavaSDK">
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<component name="ProjectRootManager" version="2" languageLevel="JDK_1_7" default="true" assert-keyword="true" jdk-15="true" project-jdk-name="1.8" project-jdk-type="JavaSDK">
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<output url="file://$PROJECT_DIR$/build/classes" />
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</component>
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<component name="ProjectType">
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@ -51,9 +51,10 @@
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<activity
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android:name=".CreditsActivity"
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android:theme="@style/FullscreenTheme" />
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<activity android:name=".ReviewActivity"
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android:theme="@style/AppTheme.NoActionBar"></activity>
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<activity
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android:name=".ReviewActivity"
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android:theme="@style/AppTheme.NoActionBar" />
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<activity android:name=".MirrorMenuActivity"></activity>
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</application>
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</manifest>
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@ -2,6 +2,8 @@ package com.rubenvandeven.emotionhero;
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import android.Manifest;
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import android.annotation.TargetApi;
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import android.app.Dialog;
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import android.content.DialogInterface;
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import android.content.Intent;
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import android.content.pm.PackageManager;
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import android.media.AudioAttributes;
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@ -9,6 +11,8 @@ import android.media.AudioManager;
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import android.media.SoundPool;
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import android.os.Build;
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import android.support.v4.app.ActivityCompat;
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import android.support.v4.app.DialogFragment;
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import android.support.v7.app.AlertDialog;
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import android.support.v7.app.AppCompatActivity;
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import android.os.Bundle;
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import android.util.Log;
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@ -63,6 +67,8 @@ public class GamingActivity extends AppCompatActivity implements Detector.ImageL
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protected Player player;
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protected boolean isStarted = false;
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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@ -88,6 +94,8 @@ public class GamingActivity extends AppCompatActivity implements Detector.ImageL
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public void onMeasure(int widthSpec, int heightSpec) {
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int measureWidth = MeasureSpec.getSize(widthSpec);
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int measureHeight = MeasureSpec.getSize(heightSpec);
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int maxWidth = GamingActivity.this.getWindow().getDecorView().getWidth();
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int maxHeight = GamingActivity.this.getWindow().getDecorView().getHeight();
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int width;
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int height;
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if (previewHeight == 0 || previewWidth == 0) {
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@ -105,6 +113,18 @@ public class GamingActivity extends AppCompatActivity implements Detector.ImageL
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height = measureHeight;
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}
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}
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// make sure we fill the screen!
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if(width < maxWidth) {
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float ratio = (float)maxWidth/width;
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width = maxWidth;
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height = (int) (ratio * height);
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}
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if(height < maxHeight) {
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float ratio = (float)maxHeight/height;
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width = (int) (ratio * width);
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height = maxHeight;
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}
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setMeasuredDimension(width,height);
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// setMeasuredDimension(1,1); // this DOES increase performance....
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}
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@ -113,8 +133,8 @@ public class GamingActivity extends AppCompatActivity implements Detector.ImageL
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// RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(1,1);
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params.addRule(RelativeLayout.CENTER_IN_PARENT,RelativeLayout.TRUE);
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// 10% margin:
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params.leftMargin = (int) 120;
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params.rightMargin = params.leftMargin;
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// params.leftMargin = (int) 120;
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// params.rightMargin = params.leftMargin;
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cameraPreview.setLayoutParams(params);
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videoLayout.addView(cameraPreview,0);
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@ -125,17 +145,27 @@ public class GamingActivity extends AppCompatActivity implements Detector.ImageL
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currentScenario.init(); // "start the clock"...
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scenarioView = new ScenarioView(this, currentScenario);
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scenarioView.drawOverlay = true;
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RelativeLayout.LayoutParams scenarioViewParams = new RelativeLayout.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT);
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videoLayout.addView(scenarioView, 1, scenarioViewParams);
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createSoundPool(); // instantiate SoundPool in sound
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soundIds.put(SOUND_SCORE, sound.load(this, R.raw.score2, 1));
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StoryDialogFragment storyDialog = new StoryDialogFragment();
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storyDialog.show(getSupportFragmentManager(), "StoryDialog");
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}
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public void startGame() {
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isStarted = true;
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startDetector();
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}
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@Override
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protected void onResume() {
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super.onResume();
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if(isStarted)
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startDetector();
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// should resume 'on face detection started'
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}
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@ -172,10 +202,10 @@ public class GamingActivity extends AppCompatActivity implements Detector.ImageL
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detector.setLicensePath("emotionhero_dev.license");
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detector.setDetectAllEmotions(true);
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detector.setDetectAllAppearances(false);
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detector.setDetectAllAppearances(true);
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detector.setDetectAllEmojis(false);
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detector.setDetectAllExpressions(true);
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detector.setMaxProcessRate(20);
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detector.setMaxProcessRate(12);
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detector.setImageListener(this);
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detector.setOnCameraEventListener(this);
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@ -264,6 +294,8 @@ public class GamingActivity extends AppCompatActivity implements Detector.ImageL
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public void onFaceDetectionStarted()
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{
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setText("START!");
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if(isStarted)
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currentScenario.start();
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}
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@ -89,7 +89,7 @@ public class IntroActivity extends AppCompatActivity {
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public void continueToMenu() {
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continueHandler.removeCallbacks(continueRunnable);
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Intent intent = new Intent(this, MenuActivity.class);
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Intent intent = new Intent(this, MirrorMenuActivity.class);
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finish();
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startActivity(intent);
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//disable distracting transition when going to menu
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@ -87,7 +87,7 @@ public class MenuActivity extends AppCompatActivity {
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public void onClick(View v) {
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loadGameDialog = ProgressDialog.show(MenuActivity.this, "",
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MenuActivity.this.getResources().getString(R.string.load_game_activity), true);
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Intent intent = new Intent(MenuActivity.this, GamingActivity.class);
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Intent intent = new Intent(MenuActivity.this, MirrorMenuActivity.class);
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startActivity(intent);
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}
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@ -0,0 +1,329 @@
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package com.rubenvandeven.emotionhero;
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import android.Manifest;
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import android.animation.ArgbEvaluator;
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import android.animation.ValueAnimator;
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import android.app.ProgressDialog;
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import android.content.Intent;
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import android.content.pm.PackageManager;
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import android.graphics.Color;
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import android.graphics.Typeface;
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import android.support.v4.app.ActivityCompat;
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import android.support.v7.app.AppCompatActivity;
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import android.os.Bundle;
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import android.util.Log;
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import android.view.SurfaceView;
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import android.view.View;
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import android.view.ViewGroup;
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import android.view.WindowManager;
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import android.view.animation.AlphaAnimation;
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import android.view.animation.Animation;
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import android.widget.ImageView;
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import android.widget.RelativeLayout;
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import android.widget.TextView;
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import android.widget.Toast;
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import com.affectiva.android.affdex.sdk.Frame;
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import com.affectiva.android.affdex.sdk.detector.CameraDetector;
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import com.affectiva.android.affdex.sdk.detector.Detector;
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import com.affectiva.android.affdex.sdk.detector.Face;
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import org.w3c.dom.Text;
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import java.util.List;
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public class MirrorMenuActivity extends AppCompatActivity implements Detector.ImageListener, CameraDetector.CameraEventListener, Detector.FaceListener {
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final static String LOG_TAG = "EmotionHero-Mirror";
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private CameraDetector detector;
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final int PERMISSIONS_REQUEST_CAMERA = 1;
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int previewWidth = 0;
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int previewHeight = 0;
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SurfaceView cameraPreview;
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ScenarioView scenarioView;
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TextView messageText;
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boolean has_camera_permission = false;
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ProgressDialog loadGameDialog;
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
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if(getSupportActionBar() != null) {
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getSupportActionBar().hide();
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}
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setContentView(R.layout.activity_mirror_menu);
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RelativeLayout videoContentLayout = (RelativeLayout) findViewById(R.id.videoContent);
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ImageView logoEmotionHero = (ImageView) findViewById(R.id.logoEmotionHero);
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messageText = (TextView) findViewById(R.id.messageText);
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final TextView startButton = (TextView) findViewById(R.id.startButton);
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TextView highscoresButton = (TextView) findViewById(R.id.highscoresButton);
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TextView creditsButton = (TextView) findViewById(R.id.creditsButton);
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Typeface font = Typeface.createFromAsset(getAssets(), "unifont-9.0.02.ttf");
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startButton .setTypeface(font);
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highscoresButton .setTypeface(font);
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creditsButton .setTypeface(font);
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//We create a custom SurfaceView that resizes itself to match the aspect ratio of the incoming camera frames
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cameraPreview = new SurfaceView(this) {
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@Override
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public void onMeasure(int widthSpec, int heightSpec) {
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int measureWidth = MeasureSpec.getSize(widthSpec);
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int measureHeight = MeasureSpec.getSize(heightSpec);
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int maxWidth = MirrorMenuActivity.this.getWindow().getDecorView().getWidth();
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int maxHeight = MirrorMenuActivity.this.getWindow().getDecorView().getHeight();
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int width;
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int height;
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if (previewHeight == 0 || previewWidth == 0) {
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width = measureWidth;
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height = measureHeight;
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} else {
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float viewAspectRatio = (float)measureWidth/measureHeight;
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float cameraPreviewAspectRatio = (float) previewWidth/previewHeight;
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if (cameraPreviewAspectRatio > viewAspectRatio) {
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width = measureWidth;
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height =(int) (measureWidth / cameraPreviewAspectRatio);
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} else {
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width = (int) (measureHeight * cameraPreviewAspectRatio);
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height = measureHeight;
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}
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}
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// make sure we fill the screen!
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if(width < maxWidth) {
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float ratio = (float)maxWidth/width;
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width = maxWidth;
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height = (int) (ratio * height);
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}
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if(height < maxHeight) {
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float ratio = (float)maxHeight/height;
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width = (int) (ratio * width);
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height = maxHeight;
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}
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setMeasuredDimension(width,height);
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}
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};
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RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT);
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// RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(1,1);
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params.addRule(RelativeLayout.CENTER_IN_PARENT,RelativeLayout.TRUE);
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// 10% margin:
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// params.leftMargin = (int) 120;
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// params.rightMargin = params.leftMargin;
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cameraPreview.setLayoutParams(params);
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videoContentLayout.addView(cameraPreview,0);
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scenarioView = new ScenarioView(this, null);
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RelativeLayout.LayoutParams scenarioViewParams = new RelativeLayout.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT);
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videoContentLayout.addView(scenarioView, 1, scenarioViewParams);
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scenarioView.drawOverlay = true;
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scenarioView.noFace = true;
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Animation anim = new AlphaAnimation(0.0f, 1.0f);
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anim.setDuration(1000); //You can manage the blinking time with this parameter
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anim.setStartOffset(20);
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anim.setRepeatMode(Animation.REVERSE);
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anim.setRepeatCount(Animation.INFINITE);
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logoEmotionHero.startAnimation(anim);
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Integer colorFrom = getResources().getColor(R.color.textPrimary);
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Integer colorTo = getResources().getColor(R.color.textHighlight);
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ValueAnimator colorAnimation = ValueAnimator.ofObject(new ArgbEvaluator(), colorFrom, colorTo);
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colorAnimation.setDuration(1000);
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colorAnimation.setRepeatCount(ValueAnimator.INFINITE);
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colorAnimation.setRepeatMode(ValueAnimator.REVERSE);
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colorAnimation.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
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@Override
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public void onAnimationUpdate(ValueAnimator animator) {
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startButton.setTextColor((Integer)animator.getAnimatedValue());
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}
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});
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colorAnimation.start();
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startButton.setOnClickListener(new View.OnClickListener() {
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@Override
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public void onClick(View v) {
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loadGameDialog = ProgressDialog.show(MirrorMenuActivity.this, "",
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MirrorMenuActivity.this.getResources().getString(R.string.load_game_activity), true);
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Intent intent = new Intent(MirrorMenuActivity.this, GamingActivity.class);
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startActivity(intent);
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detector.stop();
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detector = null;
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}
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});
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highscoresButton.setOnClickListener(new View.OnClickListener() {
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@Override
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public void onClick(View v) {
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Intent intent = new Intent(MirrorMenuActivity.this, HighscoreActivity.class);
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// intent.putExtra(HighscoreActivity.INTENT_EXTRA_LEVEL, player.getPlayerInfo().reachedLevelId);
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startActivity(intent);
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}
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});
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creditsButton.setOnClickListener(new View.OnClickListener() {
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@Override
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public void onClick(View v) {
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Intent intent = new Intent(MirrorMenuActivity.this, CreditsActivity.class);
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startActivity(intent);
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}
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});
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}
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@Override
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protected void onResume() {
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super.onResume();
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startDetector();
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if(loadGameDialog != null)
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loadGameDialog.dismiss();
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}
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@Override
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protected void onPause() {
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super.onPause();
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stopDetector();
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}
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void startDetector() {
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if (detector == null || !detector.isRunning()) {
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// check permission
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String permission = "android.permission.CAMERA";
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int res = getApplicationContext().checkCallingOrSelfPermission(permission);
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if (res == PackageManager.PERMISSION_GRANTED) {
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Log.i(LOG_TAG, "Has camera permission");
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has_camera_permission = true;
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} else {
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Log.i(LOG_TAG, "No camera permission");
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ActivityCompat.requestPermissions(this,
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new String[]{Manifest.permission.CAMERA},
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PERMISSIONS_REQUEST_CAMERA);
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}
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if(has_camera_permission)
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{
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if(detector == null)
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{
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// SurfaceView surfaceView = (SurfaceView) findViewById(R.id.surfaceView);
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detector = new CameraDetector(this, CameraDetector.CameraType.CAMERA_FRONT, cameraPreview, 1, Detector.FaceDetectorMode.LARGE_FACES);
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detector.setLicensePath("emotionhero_dev.license");
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detector.setDetectAllEmotions(true);
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detector.setDetectAllAppearances(false);
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detector.setDetectAllEmojis(false);
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detector.setDetectAllExpressions(true);
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detector.setMaxProcessRate(20);
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detector.setImageListener(this);
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detector.setOnCameraEventListener(this);
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detector.setFaceListener(this);
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}
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detector.start();
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setText("STARTING...");
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Log.d(LOG_TAG, Boolean.toString(detector.isRunning()));
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}
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}
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}
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void stopDetector() {
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if (detector != null && detector.isRunning()) {
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detector.stop();
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}
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}
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@Override
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/**
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* Detector callback gives the faces found so we can match their hits to the given scenario.
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*/
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public void onImageResults(List<Face> list, Frame frame, float timestamp) {if (list == null)
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return;
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if (list.size() == 0) {
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setText("Show me your face");
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} else {
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hideText();
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Face face = list.get(0);
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scenarioView.setCurrentAttributeScoresForFace(face);
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}
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}
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@Override
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/**
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* For CameraDetector.CameraEventListener
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* Used to scale video preview output
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*/
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public void onCameraSizeSelected(int width, int height, Frame.ROTATE rotate) {
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if (rotate == Frame.ROTATE.BY_90_CCW || rotate == Frame.ROTATE.BY_90_CW) {
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previewWidth = height;
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previewHeight = width;
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} else {
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previewHeight = height;
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previewWidth = width;
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}
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cameraPreview.requestLayout();
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}
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@Override
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public void onRequestPermissionsResult(int requestCode,
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String permissions[], int[] grantResults) {
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switch (requestCode) {
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case PERMISSIONS_REQUEST_CAMERA: {
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// If request is cancelled, the result arrays are empty.
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if (grantResults.length > 0
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&& grantResults[0] == PackageManager.PERMISSION_GRANTED) {
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has_camera_permission = true;
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startDetector();
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} else {
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has_camera_permission = false;
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Toast errorMsg = Toast.makeText(this, R.string.camera_required, Toast.LENGTH_LONG);
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errorMsg.show();
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}
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return;
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}
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// other 'case' lines to check for other
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// permissions this app might request
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}
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}
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@Override
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public void onFaceDetectionStarted()
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{
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hideText();
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scenarioView.noFace = false;
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}
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@Override
|
||||
public void onFaceDetectionStopped()
|
||||
{
|
||||
scenarioView.noFace = true;
|
||||
}
|
||||
|
||||
public void setText(String text)
|
||||
{
|
||||
messageText.setVisibility(View.VISIBLE);
|
||||
messageText.setText(text);
|
||||
}
|
||||
|
||||
public void hideText()
|
||||
{
|
||||
messageText.setVisibility(View.GONE);
|
||||
}
|
||||
|
||||
}
|
|
@ -70,6 +70,8 @@ public class Scenario {
|
|||
|
||||
private GamingActivity _activity;
|
||||
|
||||
int maxScore = 0;
|
||||
|
||||
/**
|
||||
* The scorres in this moment, as to draw them on the screen.
|
||||
* Indexes are Emotion ordinals
|
||||
|
@ -177,6 +179,7 @@ public class Scenario {
|
|||
target.emotion = emotion;
|
||||
target.index = targets.size() + 1;
|
||||
targets.add(target);
|
||||
maxScore = getMaxScore();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -205,6 +208,23 @@ public class Scenario {
|
|||
return value;
|
||||
}
|
||||
|
||||
public float getHitTotalMisValue()
|
||||
{
|
||||
float value = 0;
|
||||
for (Hit hit : game.hits.values()) {
|
||||
value += 100-hit.score;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
public float getHitPercentage() {
|
||||
return (getHitTotalValue()/maxScore) * 100;
|
||||
}
|
||||
|
||||
public float getMissedPercentage() {
|
||||
return (getHitTotalMisValue()/maxScore) * 100;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check whether given timestamp is within duration of the scenario
|
||||
* @param timestamp
|
||||
|
|
|
@ -8,6 +8,7 @@ import android.graphics.Path;
|
|||
import android.graphics.PixelFormat;
|
||||
import android.graphics.Rect;
|
||||
import android.graphics.Typeface;
|
||||
import android.util.Log;
|
||||
import android.view.SurfaceHolder;
|
||||
import android.view.SurfaceView;
|
||||
|
||||
|
@ -38,10 +39,15 @@ public class ScenarioView extends SurfaceView implements SurfaceHolder.Callback
|
|||
private Map<Emotion, Paint> emoScoredPaints = new HashMap<>();
|
||||
private Paint mainPaint = new Paint();
|
||||
private Paint attrScorePaint = new Paint();
|
||||
private Paint attrScoreLinePaint = new Paint();
|
||||
private Paint linePaint = new Paint();
|
||||
private Paint scorePaint = new Paint();
|
||||
private Paint scoreFinishedPaint = new Paint();
|
||||
|
||||
public boolean drawOverlay = false;
|
||||
|
||||
public boolean noFace = false;
|
||||
|
||||
// see: http://blog.danielnadeau.io/2012/01/android-canvas-beginners-tutorial.html
|
||||
class PanelThread extends Thread {
|
||||
private SurfaceHolder _surfaceHolder;
|
||||
|
@ -103,6 +109,9 @@ public class ScenarioView extends SurfaceView implements SurfaceHolder.Callback
|
|||
linePaint.setStrokeWidth(5);
|
||||
attrScorePaint.setColor(Color.DKGRAY);
|
||||
|
||||
attrScoreLinePaint.setColor(Color.DKGRAY);
|
||||
attrScoreLinePaint.setStrokeWidth(2);
|
||||
|
||||
for(Emotion emotion: Emotion.values()) {
|
||||
Paint emoPaint = new Paint();
|
||||
emoPaint.setTextSize(22);
|
||||
|
@ -135,9 +144,14 @@ public class ScenarioView extends SurfaceView implements SurfaceHolder.Callback
|
|||
|
||||
@Override
|
||||
public void onDraw(Canvas canvas) {
|
||||
// canvas.drawColor(0x00AAAAAA);
|
||||
if(drawOverlay) {
|
||||
canvas.drawColor(0x990000FF);
|
||||
}
|
||||
//do drawing stuff here.
|
||||
|
||||
if (noFace)
|
||||
return;
|
||||
|
||||
float height = canvas.getHeight();
|
||||
float width = canvas.getWidth();
|
||||
|
||||
|
@ -187,10 +201,18 @@ public class ScenarioView extends SurfaceView implements SurfaceHolder.Callback
|
|||
// Draw targets:
|
||||
float sec_height = height * (float) 0.2; // each second is 20% of canvas height
|
||||
// current moved position
|
||||
if(_scenario != null) {
|
||||
|
||||
float diff_y = sec_height * _scenario.getTime();
|
||||
|
||||
for(Scenario.Target target: _scenario.getTargets()) {
|
||||
// Paint targetPaint = (target.hit == null) ? emoPaints.get(target.emotion) : emoScoredPaints.get(target.emotion);
|
||||
|
||||
// don't draw hit targets
|
||||
if(target.isHit){
|
||||
continue;
|
||||
}
|
||||
|
||||
// Paint targetPaint = (target.hit == null) ? emoPaints.get(target.emotion) : emoScoredPaints.get(target.emotion);
|
||||
float cy = bottomline_height - (target.timestamp * sec_height) + diff_y;
|
||||
|
||||
float cx = padding_left + (step_y * target.emotion.ordinal() + step_y / 2);
|
||||
|
@ -201,27 +223,39 @@ public class ScenarioView extends SurfaceView implements SurfaceHolder.Callback
|
|||
Hit hit = _scenario.getHitForTarget(target);
|
||||
canvas.drawText(Integer.toString(Math.round(hit.score)), cx, cy, emoPaints.get(target.emotion));
|
||||
canvas.drawCircle(cx, cy, max_ball_radius * hit.score/100, emoScoredPaints.get(target.emotion));
|
||||
|
||||
// TODO: Use target.hit.face to set Rect src.
|
||||
// if(target.hit.image != null) {
|
||||
// Rect rect = new Rect((int) cx-10, (int) cy-10, (int) cx+10, (int) cy+10);
|
||||
// canvas.drawBitmap(target.hit.image, null, rect, null);
|
||||
// }
|
||||
}
|
||||
|
||||
|
||||
// String target_text = target.emotion.toString() + " " + target.value + "%";
|
||||
// canvas.drawText(target_text, cx, y_pos + diff_y , emoPaint);
|
||||
// String target_text = target.emotion.toString() + " " + target.value + "%";
|
||||
// canvas.drawText(target_text, cx, y_pos + diff_y , emoPaint);
|
||||
}
|
||||
|
||||
// draw the hit middle bottom;
|
||||
Paint usedScorePaint = _scenario.isFinished() ? scoreFinishedPaint : scorePaint;
|
||||
String scoreText = String.format("Total: %1$.0f", _scenario.getHitTotalValue());
|
||||
// Paint usedScorePaint = _scenario.isFinished() ? scoreFinishedPaint : scorePaint;
|
||||
// String scoreText = String.format("Total: %1$.0f", _scenario.getHitTotalValue());
|
||||
// Rect scoreTextBounds = new Rect();
|
||||
// usedScorePaint.getTextBounds(scoreText, 0, scoreText.length(), scoreTextBounds);
|
||||
|
||||
// canvas.drawText(scoreText, (width - scoreTextBounds.width()) / 2, height - 10, usedScorePaint);
|
||||
|
||||
|
||||
float hitWidth = width*(_scenario.getHitPercentage()/100);
|
||||
float misWidth = width*(_scenario.getMissedPercentage()/100);
|
||||
|
||||
String scoreText = String.format("%1$.0f", _scenario.getHitTotalValue());
|
||||
Rect scoreTextBounds = new Rect();
|
||||
usedScorePaint.getTextBounds(scoreText, 0, scoreText.length(), scoreTextBounds);
|
||||
scorePaint.getTextBounds(scoreText, 0, scoreText.length(), scoreTextBounds);
|
||||
canvas.drawText(scoreText, hitWidth, height*0.95f-scoreTextBounds.height()-5, scorePaint);
|
||||
|
||||
canvas.drawText(scoreText, (width - scoreTextBounds.width()) / 2, height - 10, usedScorePaint);
|
||||
canvas.drawRect(0, height*0.95f, width, height, mainPaint);
|
||||
float stepSize = width / _scenario.targets.size();
|
||||
for(int i = _scenario.targets.size(); i > 0; i--) {
|
||||
canvas.drawLine(stepSize*i, height*0.95f, stepSize*i, height, attrScoreLinePaint);
|
||||
}
|
||||
canvas.drawRect(0, height*0.95f, hitWidth, height, emoPaints.get(Emotion.JOY));
|
||||
canvas.drawRect(hitWidth, height*0.95f, hitWidth+misWidth, height, attrScorePaint);
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,54 @@
|
|||
package com.rubenvandeven.emotionhero;
|
||||
|
||||
import android.annotation.SuppressLint;
|
||||
import android.app.Activity;
|
||||
import android.app.Dialog;
|
||||
import android.content.DialogInterface;
|
||||
import android.os.Bundle;
|
||||
import android.support.v7.app.AlertDialog;
|
||||
import android.support.v7.app.AppCompatDialogFragment;
|
||||
|
||||
/**
|
||||
* Created by ruben on 07/09/16.
|
||||
*/
|
||||
|
||||
public class StoryDialogFragment extends AppCompatDialogFragment {
|
||||
|
||||
GamingActivity activity;
|
||||
|
||||
// Override the Fragment.onAttach() method to instantiate the NoticeDialogListener
|
||||
@Override
|
||||
public void onAttach(Activity activity) {
|
||||
super.onAttach(activity);
|
||||
// Verify that the host activity implements the callback interface
|
||||
try {
|
||||
// Instantiate the NoticeDialogListener so we can send events to the host
|
||||
this.activity = (GamingActivity) activity;
|
||||
} catch (ClassCastException e) {
|
||||
// The activity doesn't implement the interface, throw exception
|
||||
throw new ClassCastException(activity.toString()
|
||||
+ " must implement StoryDialogFragmentListener");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public Dialog onCreateDialog(Bundle savedInstanceState) {
|
||||
|
||||
// Use the Builder class for convenient dialog construction
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
|
||||
builder.setMessage(activity.currentScenario.getDescription()).setTitle(activity.currentScenario.toString())
|
||||
.setNeutralButton("Start!", new DialogInterface.OnClickListener() {
|
||||
public void onClick(DialogInterface dialog, int id) {
|
||||
activity.startGame();
|
||||
}
|
||||
}).setCancelable(false).setOnDismissListener(new DialogInterface.OnDismissListener() {
|
||||
@Override
|
||||
public void onDismiss(DialogInterface dialog) {
|
||||
activity.startGame();
|
||||
}
|
||||
});
|
||||
// Create the AlertDialog object and return it
|
||||
return builder.create();
|
||||
}
|
||||
}
|
102
app/src/main/res/layout/activity_mirror_menu.xml
Normal file
102
app/src/main/res/layout/activity_mirror_menu.xml
Normal file
|
@ -0,0 +1,102 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:id="@+id/activity_mirror_menu"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
tools:context="com.rubenvandeven.emotionhero.MirrorMenuActivity">
|
||||
|
||||
<RelativeLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:id="@+id/videoContent">
|
||||
|
||||
</RelativeLayout>
|
||||
|
||||
<LinearLayout
|
||||
android:orientation="vertical"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:layout_below="@+id/logoEmotionHero"
|
||||
android:layout_above="@+id/messageText"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_marginTop="19dp">
|
||||
|
||||
<TextView
|
||||
android:textAlignment="center"
|
||||
android:textSize="30dp"
|
||||
android:textColor="@color/textPrimary"
|
||||
android:textAllCaps="true"
|
||||
android:layout_marginBottom="@dimen/fab_margin"
|
||||
android:text="@string/start"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:id="@+id/startButton"
|
||||
android:fontFamily="sans-serif" />
|
||||
<TextView
|
||||
android:textAlignment="center"
|
||||
android:textSize="30dp"
|
||||
android:textColor="@color/textPrimary"
|
||||
android:textAllCaps="true"
|
||||
android:layout_marginBottom="@dimen/fab_margin"
|
||||
android:text="@string/highscores"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:id="@+id/highscoresButton"
|
||||
android:fontFamily="sans-serif" />
|
||||
<TextView
|
||||
android:textAlignment="center"
|
||||
android:textSize="30dp"
|
||||
android:textColor="@color/textPrimary"
|
||||
android:textAllCaps="true"
|
||||
android:layout_marginBottom="@dimen/fab_margin"
|
||||
android:text="@string/credits"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:id="@+id/creditsButton"
|
||||
android:fontFamily="sans-serif" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
|
||||
<TextView
|
||||
android:id="@+id/messageText"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:gravity="bottom"
|
||||
android:textAlignment="center"
|
||||
android:keepScreenOn="true"
|
||||
android:text="@string/dummy_content"
|
||||
android:textColor="@color/textPrimary"
|
||||
android:textSize="36sp"
|
||||
android:textStyle="bold"
|
||||
android:paddingBottom="30dp"
|
||||
android:shadowColor="@android:color/black"
|
||||
android:shadowDx="0"
|
||||
android:shadowDy="0"
|
||||
|
||||
android:layout_alignParentBottom="true"
|
||||
android:shadowRadius="20"
|
||||
android:typeface="normal"
|
||||
android:fontFamily="sans-serif-condensed" />
|
||||
|
||||
|
||||
<ImageView
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
app:srcCompat="@drawable/emotionhero_logo"
|
||||
android:id="@+id/logoEmotionHero"
|
||||
android:cropToPadding="false"
|
||||
android:adjustViewBounds="true"
|
||||
android:layout_marginTop="58dp"
|
||||
android:paddingBottom="@dimen/activity_vertical_margin"
|
||||
android:paddingLeft="@dimen/activity_horizontal_margin"
|
||||
android:paddingRight="@dimen/activity_horizontal_margin"
|
||||
android:paddingTop="@dimen/activity_vertical_margin"
|
||||
android:layout_alignParentTop="true"
|
||||
android:layout_alignParentLeft="true"
|
||||
android:layout_alignParentStart="true"
|
||||
android:contentDescription="@string/app_name" />
|
||||
|
||||
</RelativeLayout>
|
|
@ -8,7 +8,7 @@
|
|||
<string name="nextLvl">Next Level!</string>
|
||||
<string name="start">Start</string>
|
||||
<string name="continueBtn">Continue</string>
|
||||
<string name="highscores">Levels</string>
|
||||
<string name="highscores">Progress</string>
|
||||
<string name="credits">Credits</string>
|
||||
<string name="title_activity_highscore">HighscoreActivity</string>
|
||||
<string name="action_settings">Settings</string>
|
||||
|
|
Loading…
Reference in a new issue